In this first installment of The Erynvor Cycle, Elorah’s home of Eolemar is dying. She sees no way to save it—until she receives a dream vision from a Founding Dragon that names Elorah as “Erynvor,” the one true Uniter who will lead her people “from Destruction to Revival.” To do this, she must embark on a perilous journey to revive the legendary city of Therrania. Elorah assembles a ragtag group of comrades with varying abilities to accompany her, including Mierrle, her loyal best friend; the dreamwalker Rachmyn and his trusty wolf, Elgre; and Rachmyn’s best friend, Haedyn, who longs for adventure and finds himself falling for Elorah. Along the way, they encounter horrific enemies like the Zenzae, whose grudges are known to follow their targets “both here and beyond.” As the group fends off enemies in both the waking world and the one found in dreams, Elorah will eventually discover that some ancient myths and legends are actually true—and that she may be just the one to save them all. Three Scribes (the pen name of Miller, Bender, and Hungria) largely stick to an old-fashioned, almost poetic, narrative voice: “She shooed the bird-thoughts back to their hiding places and prepared to cast her soul once again into the hidden realm of thought and dream.” The sheer amount of world-specific vocabulary may prove daunting to casual fantasy readers (“The Ushoku said it was the fiery breath of the grogakee that made the mud boil. And it was the grogakee’s chuulzu trapped inside the mud that made the Xetili beeka”), but fans of more complex stories—in which the history, laws, and lore of a fantasy universe are explored in granular detail—will find this immersive yarn a welcome addition to their reading list.